The answer is B.
It can be arrived at logically. The argument can be summarised thusly: since sales of ps 4 game dvd's < sales of ps 4's ====> people must be borrowinggames. In other words, the assumption made is that if you aren't buying a game DVD, you aren't buying a game at all - and specifically, you aren't buying them online: answer B.
Reviewing the answers:
A. Sony's proprietary authentication software does not make the console users less likely to purchase games. on the contrary,
...
It can be arrived at logically. The argument can be summarised thusly: since sales of ps 4 game dvd's < sales of ps 4's ====> people must be borrowinggames. In other words, the assumption made is that if you aren't buying a game DVD, you aren't buying a game at all - and specifically, you aren't buying them online: answer B.
Reviewing the answers:
A. Sony's proprietary authentication software does not make the console users less likely to purchase games. on the contrary,
...







